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	<title>Comments for iPhone Game Tutorials</title>
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	<link>http://www.iphonegametutorials.com</link>
	<description>Programming Tutorials for iPhone Game Development - Cocos2d, Unity, and others!</description>
	<lastBuildDate>Wed, 22 Feb 2012 07:19:47 +0000</lastBuildDate>
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		<title>Comment on How to Build a Tower Defense Game for the iPhone &#8211; Part 7 &#8211; Money and Health by Aiden</title>
		<link>http://www.iphonegametutorials.com/2012/01/24/how-to-build-a-tower-defense-game-for-the-iphone-part-7-money-and-health/#comment-22672</link>
		<dc:creator>Aiden</dc:creator>
		<pubDate>Wed, 22 Feb 2012 07:19:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.iphonegametutorials.com/?p=701#comment-22672</guid>
		<description>Off the top of my brain it may be because the iPhone is case sensitive whilst the simulator is not. Make sure ur sprite names are exact. Hope this helps</description>
		<content:encoded><![CDATA[<p>Off the top of my brain it may be because the iPhone is case sensitive whilst the simulator is not. Make sure ur sprite names are exact. Hope this helps</p>
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		<title>Comment on How to Build a Tower Defense Game for the iPhone &#8211; Part 7 &#8211; Money and Health by Charles</title>
		<link>http://www.iphonegametutorials.com/2012/01/24/how-to-build-a-tower-defense-game-for-the-iphone-part-7-money-and-health/#comment-22664</link>
		<dc:creator>Charles</dc:creator>
		<pubDate>Wed, 22 Feb 2012 05:29:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.iphonegametutorials.com/?p=701#comment-22664</guid>
		<description>By the way the game never runs on my real iPhone, it does on the Simulator though.</description>
		<content:encoded><![CDATA[<p>By the way the game never runs on my real iPhone, it does on the Simulator though.</p>
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	<item>
		<title>Comment on How to Build a Tower Defense Game for the iPhone &#8211; Part 7 &#8211; Money and Health by Charles</title>
		<link>http://www.iphonegametutorials.com/2012/01/24/how-to-build-a-tower-defense-game-for-the-iphone-part-7-money-and-health/#comment-22663</link>
		<dc:creator>Charles</dc:creator>
		<pubDate>Wed, 22 Feb 2012 05:27:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.iphonegametutorials.com/?p=701#comment-22663</guid>
		<description>Ah. I have made multiple modifications to the game, adding new towers, sprites, tiles etc and everything runs smoothly on the iPhone simulator. However, whenever I try to run the app on my personal iPhone, it builds but then ends up with 8 errors that tell me it cannot find the location of the new sprites I added, even though it is clearly in the resources folder. Did anyone else have this problem?</description>
		<content:encoded><![CDATA[<p>Ah. I have made multiple modifications to the game, adding new towers, sprites, tiles etc and everything runs smoothly on the iPhone simulator. However, whenever I try to run the app on my personal iPhone, it builds but then ends up with 8 errors that tell me it cannot find the location of the new sprites I added, even though it is clearly in the resources folder. Did anyone else have this problem?</p>
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	<item>
		<title>Comment on How to Build a Tower Defense Game for the iPhone &#8211; Part 7 &#8211; Money and Health by Dan</title>
		<link>http://www.iphonegametutorials.com/2012/01/24/how-to-build-a-tower-defense-game-for-the-iphone-part-7-money-and-health/#comment-22607</link>
		<dc:creator>Dan</dc:creator>
		<pubDate>Tue, 21 Feb 2012 10:08:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.iphonegametutorials.com/?p=701#comment-22607</guid>
		<description>I had a similar problem, it seems to happen when you alter it and the compression changes (ie. no longer compressed) 
Use the file editor and copy the this into I think its line 20, you&#039;ll see the compression line anyway:
  
If that doesn&#039;t work change it to &quot;gzip&quot;

as Aiden said it doesn&#039;t get to the root of the problem but it happened to me months ago, so this may not be the solution as I fixed mine the same way Aiden did</description>
		<content:encoded><![CDATA[<p>I had a similar problem, it seems to happen when you alter it and the compression changes (ie. no longer compressed)<br />
Use the file editor and copy the this into I think its line 20, you&#8217;ll see the compression line anyway:</p>
<p>If that doesn&#8217;t work change it to &#8220;gzip&#8221;</p>
<p>as Aiden said it doesn&#8217;t get to the root of the problem but it happened to me months ago, so this may not be the solution as I fixed mine the same way Aiden did</p>
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	<item>
		<title>Comment on How to Build a Tower Defense Game for the iPhone &#8211; Part 7 &#8211; Money and Health by Aiden</title>
		<link>http://www.iphonegametutorials.com/2012/01/24/how-to-build-a-tower-defense-game-for-the-iphone-part-7-money-and-health/#comment-22603</link>
		<dc:creator>Aiden</dc:creator>
		<pubDate>Tue, 21 Feb 2012 08:44:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.iphonegametutorials.com/?p=701#comment-22603</guid>
		<description>Ok, so i&#039;m no expert on this, from what I see it looks like you are exporting your tmx file using the wrong compression format. Try opening preferences and choosing 64bit zlib compressed then re-exporting.
I did come across this error myself, what I ended up doing is duplicating the original TMX file and editing the copy. However this does not get to the bottom of the problem just avoids it.
Hope this helps, if you are still having problems shout again and I will have a proper look at it.</description>
		<content:encoded><![CDATA[<p>Ok, so i&#8217;m no expert on this, from what I see it looks like you are exporting your tmx file using the wrong compression format. Try opening preferences and choosing 64bit zlib compressed then re-exporting.<br />
I did come across this error myself, what I ended up doing is duplicating the original TMX file and editing the copy. However this does not get to the bottom of the problem just avoids it.<br />
Hope this helps, if you are still having problems shout again and I will have a proper look at it.</p>
]]></content:encoded>
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	<item>
		<title>Comment on How to Build a Tower Defense Game for the iPhone &#8211; Part 7 &#8211; Money and Health by Charles</title>
		<link>http://www.iphonegametutorials.com/2012/01/24/how-to-build-a-tower-defense-game-for-the-iphone-part-7-money-and-health/#comment-22576</link>
		<dc:creator>Charles</dc:creator>
		<pubDate>Tue, 21 Feb 2012 00:45:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.iphonegametutorials.com/?p=701#comment-22576</guid>
		<description>Hey, great tutorial Aiden. I just have one question, and that is whenever I try to modify the .tmx file from your source code by creating my own maps, the program doesn&#039;t compile and crashes at this line of the code,

NSAssert( !compression &#124;&#124; [compression isEqualToString:@&quot;gzip&quot;], @&quot;TMX: unsupported compression method&quot; );

Do you know why? Thanks</description>
		<content:encoded><![CDATA[<p>Hey, great tutorial Aiden. I just have one question, and that is whenever I try to modify the .tmx file from your source code by creating my own maps, the program doesn&#8217;t compile and crashes at this line of the code,</p>
<p>NSAssert( !compression || [compression isEqualToString:@"gzip"], @&#8221;TMX: unsupported compression method&#8221; );</p>
<p>Do you know why? Thanks</p>
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	<item>
		<title>Comment on How To Build a Tower Defense Game for the iPhone – Part 2 – Placing Towers. by Logikz</title>
		<link>http://www.iphonegametutorials.com/2011/04/15/cocos2d-game-tutorial-how-to-build-a-tower-defense-game-for-the-iphone-part-2-placing-towers/#comment-22574</link>
		<dc:creator>Logikz</dc:creator>
		<pubDate>Tue, 21 Feb 2012 00:10:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.iphonegametutorials.com/?p=325#comment-22574</guid>
		<description>Great tutorials.

One question, in the (CGPoint) tileCoordForPosition:(CGPoint) position, where did you come up with that formula for detecting the y-position?</description>
		<content:encoded><![CDATA[<p>Great tutorials.</p>
<p>One question, in the (CGPoint) tileCoordForPosition:(CGPoint) position, where did you come up with that formula for detecting the y-position?</p>
]]></content:encoded>
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	<item>
		<title>Comment on How To Build a Tower Defense Game for the iPhone – Part 5b – More Wave Control by Christina</title>
		<link>http://www.iphonegametutorials.com/2012/01/12/cocos2d-game-tutorial-%e2%80%93-how-to-build-a-tower-defense-game-for-the-iphone-part-5b-more-wave-control/#comment-22508</link>
		<dc:creator>Christina</dc:creator>
		<pubDate>Sun, 19 Feb 2012 20:19:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.iphonegametutorials.com/?p=585#comment-22508</guid>
		<description>Thanks for continuing with the tutorial!</description>
		<content:encoded><![CDATA[<p>Thanks for continuing with the tutorial!</p>
]]></content:encoded>
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	<item>
		<title>Comment on RPG Style Game for the iPhone – Part 2: Tiled Maps by Alex</title>
		<link>http://www.iphonegametutorials.com/2011/06/29/cocos2d-game-tutorial-rpg-style-game-for-the-iphone-%e2%80%93-part-2-tiled-maps/#comment-22349</link>
		<dc:creator>Alex</dc:creator>
		<pubDate>Fri, 17 Feb 2012 07:24:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.iphonegametutorials.com/?p=503#comment-22349</guid>
		<description>So wheres the next part? :) Would be very interesting in tutorail about game classes structure, how to make something very easy changeable and functional?</description>
		<content:encoded><![CDATA[<p>So wheres the next part? <img src='http://www.iphonegametutorials.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  Would be very interesting in tutorail about game classes structure, how to make something very easy changeable and functional?</p>
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	<item>
		<title>Comment on How to Build a Tower Defense Game for the iPhone &#8211; Part 8B &#8211; Tower Powers by Psev</title>
		<link>http://www.iphonegametutorials.com/2012/02/16/how-to-build-a-tower-defense-game-for-the-iphone-part-8b-tower-powers-2/#comment-22331</link>
		<dc:creator>Psev</dc:creator>
		<pubDate>Thu, 16 Feb 2012 21:55:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.iphonegametutorials.com/?p=737#comment-22331</guid>
		<description>Great tutorial! Thank you!</description>
		<content:encoded><![CDATA[<p>Great tutorial! Thank you!</p>
]]></content:encoded>
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