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so far, and drop by the Forums to let us know what you would like to see written about on the site.

Monthly Archive for May, 2011

New tutorials on the way soon!

Hi All,

Just want to give everyone an update! Lots been going on over at our place of business and since we do this work for free, the time doesn’t always seem on our side. If you’ve ever felt like donating to the cause of learning and server upkeep now would be a good time – you know it’s cheaper than a book and it’ll help pay for the server and additionally force us to work even later nights :) Thanks to those people who have already donated, we really do appreciate it.

Regardless of the those concerns, we are still committed to building out new tutorials and they should be ready to publish soon! So look forward to updates soon about our current series on Tower defense, RPG and Match 3 games. We also have a slew of new tutorials on the way based on the feedback from the polling and the forums.

Ok, enough chit-chat we have tutorials to write.

Cheers,
iPhoneTutor

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RPG Style Game for the iPhone – Part 1: Menus

Menu ScreenshotAnd so the quest to develop an RPG game for the iPhone begins! If you haven’t read up on our initial Cocos2D Menu tutorials before getting started, now is probably a good time! Also if you haven’t seen the outline for this tutorial series, you may want to read that as well to give you an idea of where this is all going. This part of the tutorial will be the primer to get us started – it’s important because it’s the first part of the game that users will see once they start playing. In our example, I’m using some graphics I threw together pretty quickly, so please don’t judge my art and design capabilities harshly :) For this series we’ll continue to use the Cocos2D iPhone framework. Source code after the break!
Continue reading ‘RPG Style Game for the iPhone – Part 1: Menus’

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